From 0e0c97b4e264a8dc9da1115e837d09afb2cc0431 Mon Sep 17 00:00:00 2001 From: Beppe Vanrolleghem Date: Thu, 30 Aug 2018 00:35:07 +0200 Subject: [PATCH] ported the current code to 3ds, which meant there were some changes that had to be implemented: 3ds uses 255 for a scale for colors instead of floats between 0 and 1, getwidth actually doesn't give you the width, or maybe i didn't do it using the top screen gonna check that after this one, other weird stuff like the processor being too slow to exit out of a loop when something happens and it not doing it and trying to do the loop again so fixed that too... --- main.lua | 109 ++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 68 insertions(+), 41 deletions(-) diff --git a/main.lua b/main.lua index 2d9c433..e323228 100644 --- a/main.lua +++ b/main.lua @@ -33,33 +33,6 @@ player = { } } ---[[ - buttons for 3ds: - a - b - x - y - up - down - left - right - cpadup - cpaddown - cpadleft - cpadright - cstickup - cstickdown - cstickleft - cstickright - lbutton - rbutton - lzbutton - rzbutton - start - select - - -]] function player:reset() self.xvel = 0 @@ -84,11 +57,11 @@ function player:move(xvel, yvel) end function player:update() - if self.x > hgrid then + if self.x > hgrid +4 then self.x = 0 end if self.x < 0 then - self.x = hgrid + self.x = hgrid+4 end if self.y > vgrid then self.y = 0 @@ -97,9 +70,9 @@ function player:update() self.y = vgrid end if self.tar.x == self.x and self.tar.y == self.y then - table.insert(self.blocks, {x = self.tar.x, self.tar.y}) - self.tar.x = math.floor(love.math.random() * hgrid) - self.tar.y = math.floor(love.math.random() * vgrid) + table.insert(self.blocks, {x = self.x, y = self.y}) + self.tar.x = math.floor(math.random() * (hgrid+4)) + self.tar.y = math.floor(math.random() * vgrid) beep:play() end for i = table.getn(self.blocks), 1, -1 do @@ -115,30 +88,33 @@ function player:update() self.y = self.y+self.yvel for i in ipairs(self.blocks) do if self.x == self.blocks[i].x and self.y == self.blocks[i].y then - player:hardreset() death:play() + player:hardreset() + return + --love.event.quit() end end end function player:draw() - love.graphics.setColor(0,1,0) + love.graphics.setScreen('top') + love.graphics.setColor(0,255,0) temp = 0 for i in ipairs(self.blocks) do temp = temp+1 + x = self.blocks[i].x + y = self.blocks[i].y love.graphics.rectangle(self.mode, self.blocks[i].x*self.w, self.blocks[i].y*self.w, self.w, self.w) end - love.graphics.print(temp) - love.graphics.setColor(self.col.r, 0, 0) + love.graphics.setColor(self.col.r*255, 0, 0) love.graphics.rectangle(self.mode, self.tar.x * self.w, self.tar.y * self.w, self.w, self.w) - love.graphics.setColor(self.col.r, self.col.g, self.col.b) + love.graphics.setColor(self.col.r*255, self.col.g*255, self.col.b*255) love.graphics.rectangle(self.mode, self.x*self.w, self.y*self.w, self.w, self.w) end function love.load() --love.graphics.set3D(true) - beep:play() player:hardreset() end @@ -154,7 +130,7 @@ end function love.draw() love.graphics.setBackgroundColor(bgCol.r, bgCol.g, bgCol.b) --topscreen only works on 3ds, so look out - love.graphics.setScreen('top') + --love.graphics.setScreen('top') player:draw() --bottom screen --love.graphics.setScreen('bottom') @@ -224,7 +200,7 @@ function love.keypressed(key) player:move(1, 0) end if (key == "select") then - player:reset() + player:hardreset() end if (key == "lbutton") then diff = diff - 10 @@ -235,8 +211,59 @@ function love.keypressed(key) if (key == "rbutton") then diff = diff + 10 end + if (key == "l") then + diff = diff - 10 + if diff < 9 then + diff = 10 + end + end + if (key == "r") then + diff = diff + 10 + end + if (key == "lzbutton") then + diff = diff - 10 + if diff < 9 then + diff = 10 + end + end + if (key == "rzbutton") then + diff = diff + 10 + end end function love.keyreleased(key) -end \ No newline at end of file +end + + + + + + +--[[ + buttons for 3ds: + a + b + x + y + up + down + left + right + cpadup + cpaddown + cpadleft + cpadright + cstickup + cstickdown + cstickleft + cstickright + lbutton + rbutton + lzbutton + rzbutton + start + select + + +]]