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https://github.com/bvanroll/3dsStuff.git
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still working on scaling
This commit is contained in:
8
swat.lua
8
swat.lua
@@ -5,9 +5,9 @@ fly = {
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y = 50,
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y = 50,
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sprite = love.graphics.newImage("data/fly.png"),
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sprite = love.graphics.newImage("data/fly.png"),
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af = love.graphics.newQuad(0, 0, 512, 512, 1024, 512),
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af = love.graphics.newQuad(0, 0, 512, 512, 1024, 512),
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bf = love.graphics.newQuad(513, 0, 512, 512, 1024, 512),
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bf = love.graphics.newQuad(512, 0, 512, 512, 1024, 512),
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rot = 0,
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rot = 0,
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scl = 9,
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scl = 20,
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anf = 0,
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anf = 0,
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anc = false,
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anc = false,
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ans = 10,
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ans = 10,
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@@ -89,9 +89,9 @@ function fly:draw()
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end
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end
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end
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end
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if fly.anc then
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if fly.anc then
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love.graphics.draw(fly.sprite, fly.af, fly.sx, fly.sy, fly.rot, fly.scl, fly.scl)
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love.graphics.draw(fly.sprite, fly.af, fly.sx, fly.sy, fly.rot, 0.2, 0.2)
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else
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else
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love.graphics.draw(fly.sprite, fly.bf, fly.sx, fly.sy, fly.rot, fly.scl, fly.scl)
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love.graphics.draw(fly.sprite, fly.bf, fly.sx, fly.sy, fly.rot, 1, 1)
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end
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end
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