i started creating the gamemanager idea and also the ui, started off with a basic main menu, options light up; added a debug mode which right now displays the name of the key you press, which would be handy for the 3ds

This commit is contained in:
2018-09-01 04:52:54 +02:00
parent bebbc8b82e
commit d0fb98ad8c
5 changed files with 333 additions and 5 deletions

View File

@@ -41,6 +41,11 @@ function swat:load()
end
function swat:mousepressed(x, y)
fly:kill(x, y)
end
function swat:update( dt)
if fly.timer then
fly.tl = fly.tl + dt