scaling is nu gefixed, maar.. die colonies gaan ons altijd fucken

This commit is contained in:
BuildTools
2020-08-06 14:20:51 +02:00
parent 6fca4f27cc
commit 6f9f68a937
27 changed files with 34 additions and 22 deletions

View File

@@ -34,9 +34,9 @@ namespace Globals
private void UpdateMaximumEnMinimum(PolygonPunten polygon)
{
if (polygon.MaximumX > MaximumX) MaximumX = polygon.MaximumX;
else if (polygon.MinimumX < MinimumX) MinimumX = polygon.MinimumX;
if (polygon.MinimumX < MinimumX) MinimumX = polygon.MinimumX;
if (polygon.MaximumY > MaximumY) MaximumY = polygon.MaximumY;
else if (polygon.MinimumY < MinimumY) MinimumY = polygon.MinimumY;
if (polygon.MinimumY < MinimumY) MinimumY = polygon.MinimumY;
}
public void UpdateMaximumEnMinimum()