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https://github.com/bvanroll/cs-map-project.git
synced 2025-08-29 20:02:43 +00:00
tis implemented maar werkt nie super goe. kheb geen id waarom
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@@ -40,6 +40,8 @@ namespace opdracht2
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ListBox l;
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CheckBox triangulate;
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CheckBox scale;
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CheckBox peuker;
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Slider peukerPercent;
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PolygonManipulatie pm;
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JsonReader j;
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public MainWindow()
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@@ -52,9 +54,11 @@ namespace opdracht2
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buffer = new List<Polygon>();
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InitializeComponent();
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c = (Canvas)this.FindName("someCanvas");
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peukerPercent = (Slider)this.FindName("PeukerSlider");
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CompositionTarget.Rendering += DoUpdates;
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l = (ListBox)this.FindName("lb");
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triangulate = (CheckBox)this.FindName("Triangulate");
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peuker = (CheckBox)this.FindName("Peuker");
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scale = (CheckBox)this.FindName("Scale");
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Debug.Write("done");
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}
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@@ -174,9 +178,12 @@ namespace opdracht2
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foreach(MultiPolygonPunten mp in mpps)
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{
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MultiPolygonPunten mps = null;
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if (peuker.IsChecked == true) mps = pm.Peuker(mp, peukerPercent.Value / 1000);
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else mps = mp;
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if (triangulate.IsChecked == true) //kan blkbr ook null zijn, raar
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{
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foreach(PolygonPunten pp in mp.PolygonPunten)
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foreach(PolygonPunten pp in mps.PolygonPunten)
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{
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foreach(PolygonPunten ppd in pm.TriangulatePolygon(pp))
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{
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@@ -202,6 +209,7 @@ namespace opdracht2
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c.Children.Clear();
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MultiPolygonPunten mp = (MultiPolygonPunten)lb.SelectedItem;
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if (scale.IsChecked == true) mp = pm.ScaleMultiPolygon(mp, 100, 100, 0, 0);
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if (peuker.IsChecked == true) mp = pm.Peuker(mp, peukerPercent.Value/1000);
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//hier ervoor zorgen dat scaling, triangulation etc gebeurt door gebruik van logica layer functies te callen
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foreach (PolygonPunten pp in mp.PolygonPunten)
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{
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@@ -224,6 +232,7 @@ namespace opdracht2
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c.Children.Clear();
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PolygonPunten p = (PolygonPunten)lb.SelectedItem;
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if (scale.IsChecked == true) p = pm.ScalePolygon(p, 10000, 10000, 0, 0);
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if (peuker.IsChecked == true) p = pm.Peuker(p, peukerPercent.Value / 1000);
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if (triangulate.IsChecked == true)
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{
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foreach(PolygonPunten pp in pm.TriangulatePolygon(p))
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