using Globals.classes; using Logic; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace GUI_Gokkantoor { public partial class Gokspel : Form { public LogicLayer l; public Person p; public Gokspel(Logic.LogicLayer l, Person p) { this.l = l; InitializeComponent(); this.p = p; } private void label2_Click(object sender, EventArgs e) { } private void label1_Click(object sender, EventArgs e) { } private void button1_Click(object sender, EventArgs e) { SetGok a = new SetGok(l); this.Hide(); a.FormClosed += adminClosed; a.Show(); } private void adminClosed(object sender, FormClosedEventArgs e) { this.Show(); } private void button2_Click(object sender, EventArgs e) { AddBalance a = new AddBalance(l); this.Hide(); a.FormClosed += adminClosed; a.Show(); } private void label3_Click(object sender, EventArgs e) { } private void Gokspel_Load(object sender, EventArgs e) { } private void ListMatch_SelectedIndexChanged(object sender, EventArgs e) { } } }