Files
2019-08-12 18:15:17 +02:00

70 lines
1.6 KiB
C#

using Logic;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GUI_Gokkantoor
{
public partial class Admin : Form
{
public LogicLayer l;
public Admin(LogicLayer l)
{
this.l = l;
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
User a = new User(l);
this.Hide();
a.FormClosed += adminClosed;
a.Show();
}
private void adminClosed(object sender, FormClosedEventArgs e)
{
this.Show();
}
private void button2_Click(object sender, EventArgs e)
{
Match a = new Match(l);
this.Hide();
a.FormClosed += adminClosed;
a.Show();
}
private void button3_Click(object sender, EventArgs e)
{
Team a = new Team(l);
this.Hide();
a.FormClosed += adminClosed;
a.Show();
}
private void button4_Click(object sender, EventArgs e)
{
UpdateMatch a = new UpdateMatch(l);
this.Hide();
a.FormClosed += adminClosed;
a.Show();
}
private void Admin_Load(object sender, EventArgs e)
{
listBox1.DataSource = l.GetGames();
}
private void ListBox1_SelectedIndexChanged(object sender, EventArgs e)
{
}
}
}