diff --git a/smbreplay/readme.md b/smbreplay/readme.md new file mode 100644 index 0000000..5ae1acb --- /dev/null +++ b/smbreplay/readme.md @@ -0,0 +1,6 @@ +# smbreplay + +wanted to remake super meat boys replay system. + +Basically what i did was every frame the game ran i would querry the btn input bit thing (like if you have btn() with no args) +and then i would save those in an array for whatever entity is playing. Then when i die i would save that array to a 2d array saving all the replays. and then at the end i'd create entities that just play those inputs every update frame. cool right? diff --git a/smbreplay.p8 b/smbreplay/smbreplay.p8 similarity index 100% rename from smbreplay.p8 rename to smbreplay/smbreplay.p8