; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="pogo" run/main_scene="res://node_3d.tscn" config/features=PackedStringArray("4.2", "GL Compatibility") config/icon="res://icon.svg" [input] jump={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) ] } [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"