diff --git a/main/Cargo.toml b/main/Cargo.toml
new file mode 100644
index 0000000..8a082f2
--- /dev/null
+++ b/main/Cargo.toml
@@ -0,0 +1,8 @@
+[package]
+name = "pokevault"
+version = "0.1.0"
+edition = "2021"
+
+# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
+
+[dependencies]
diff --git a/main/main.iml b/main/main.iml
new file mode 100644
index 0000000..2fecef3
--- /dev/null
+++ b/main/main.iml
@@ -0,0 +1,12 @@
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/main/src/main.rs b/main/src/main.rs
new file mode 100644
index 0000000..49a87c7
--- /dev/null
+++ b/main/src/main.rs
@@ -0,0 +1,28 @@
+use std::fs::File;
+use std::io::{BufReader, Read};
+use std::path::Path;
+
+use crate::saves::{convert_trainer_name, Save};
+
+mod test;
+mod saves;
+
+fn main() {
+
+}
+
+fn read_save(save_path: &Path) -> Result{
+ let f = File::open(save_path).unwrap();
+ let mut reader = BufReader::new(f);
+ let mut buffer = Vec::new();
+ reader.read_to_end(&mut buffer).unwrap();
+ let mut temp:Vec = Vec::new();
+ for &var in &buffer[0x2598.. 0x2598 + 0xb] {
+
+ }
+ let save = Save {
+ trainer_name: convert_trainer_name(buffer[0x2598 .. 0x2598 + 0xb]),
+ playtime_hours: *&buffer[0x2CED]
+ };
+ return Ok(save); //learned something new today
+}
\ No newline at end of file
diff --git a/main/src/saves.rs b/main/src/saves.rs
index fd2fe77..01fe33c 100644
--- a/main/src/saves.rs
+++ b/main/src/saves.rs
@@ -1,4 +1,13 @@
pub struct Save {
pub(crate) trainer_name: String,
pub(crate) playtime_hours: u8 //in seconds, biggest number should be like 4.3 mill, biggest available time (999:95) is like... 3.6 mill, maybe a little more. 3.7 max
+}
+
+// Bytes from the save are not utf8... or i think so. The numbers need to be lower at least.
+// The save's name should be RED, so have to finish this function
+pub fn convert_trainer_name(bytes: [u8]) -> String {
+ for mut x in bytes {
+ x -= 40;
+ }
+ return String::from_utf8(bytes).unwrap();
}
\ No newline at end of file
diff --git a/saves/Pokémon Stadium (100%)/POKEMON STADIUM.bak b/saves/Pokémon Stadium (100%)/POKEMON STADIUM.bak
new file mode 100644
index 0000000..0310558
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diff --git a/saves/Pokémon Stadium (100%)/POKEMON STADIUM.fla b/saves/Pokémon Stadium (100%)/POKEMON STADIUM.fla
new file mode 100644
index 0000000..2c11d59
Binary files /dev/null and b/saves/Pokémon Stadium (100%)/POKEMON STADIUM.fla differ
diff --git a/saves/Pokémon Stadium (100%)/readme.txt b/saves/Pokémon Stadium (100%)/readme.txt
new file mode 100644
index 0000000..c6fc28c
--- /dev/null
+++ b/saves/Pokémon Stadium (100%)/readme.txt
@@ -0,0 +1,23 @@
+-compatible with Project64 v2.3.2 (tested)
+
+1. Have Pkmn Stadium ROM
+2. Install and Open PJ64 [put POKEMON STADIUM.fla and POKEMON STADIUM.bak in C:\(WHEREVER YOU INSTALLED IT)\Project64 2.3\Save]
+3. Go to Options -> "Configure Controller Plugin" -> "Controller 1" -> "Controller Pak"
+4. Toggle "RawData" (make sure it has a checkmark)
+5. Select "Transfer Pak" in the drop-down menu
+6. Select the ROM (.gbc) file [the game itself]
+7. Select the save file (.sav or .sv)
+8. Open Pkmn Stadium ROM and go to the Pokemon Stadium (has floating Mewtwo shadow above)
+9. Go to Prof. Oak's research Lab
+10. Select the game cartridge
+11. Use the sophisticated PC.
+12. Select Items
+13. Select "Choose left/right BOX"
+14. Select "N64 Game Pak".
+15. Enjoy! Transfer to your heart's content
+
+Optional: If you want to play the game use GlideN64 for best results (https://github.com/gonetz/GLideN64/releases)
+
+-use a GameBoy emulator to save in a Pkmn Center (like VisualBoyAdvance or mGBA)
+-DO NOT USE THE GB TOWER
+
diff --git a/saves/Pokémon Yellow (100%)/Diploma/Pokemon - Yellow Version (UE) [C][!]-print01.png b/saves/Pokémon Yellow (100%)/Diploma/Pokemon - Yellow Version (UE) [C][!]-print01.png
new file mode 100644
index 0000000..39592f0
Binary files /dev/null and b/saves/Pokémon Yellow (100%)/Diploma/Pokemon - Yellow Version (UE) [C][!]-print01.png differ
diff --git a/saves/Pokémon Yellow (100%)/Surfing Pikachu/Pokémon - Yellow Version (UE) [C][!].sav b/saves/Pokémon Yellow (100%)/Surfing Pikachu/Pokémon - Yellow Version (UE) [C][!].sav
new file mode 100644
index 0000000..cad2c11
Binary files /dev/null and b/saves/Pokémon Yellow (100%)/Surfing Pikachu/Pokémon - Yellow Version (UE) [C][!].sav differ
diff --git a/saves/Pokémon Yellow (100%)/readme.txt b/saves/Pokémon Yellow (100%)/readme.txt
new file mode 100644
index 0000000..4b203bf
--- /dev/null
+++ b/saves/Pokémon Yellow (100%)/readme.txt
@@ -0,0 +1,20 @@
+Instructions
+
+1. Pick the save file which you want.
+2. Put it in the directory (folder) which the emulator reads it from, which could be...
+ - the directory of the ROM
+ - subsidiary of the emulator (one of the folders where the emulator executable is located)
+ - a custom location ( check the directory settings of the emulator (usually called native or battery saves) )
+
+3. Make sure the (.sav) file matches the name of the ROM! (rename it if you have to)
+4. Enjoy!
+
+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+
+Contents
+
+1. All Pokemon are seen and caught. (all in the PC at level 100 each)
+2. All items collected around the map. (even the hidden ones)
+3. All trainers battled at least once. (Elite Four can be rebattled infinitely)
+4. Party consists of Pikachu at max friendship (w/ or w/o Surf) & a Mew with all HMs. (w/ or w/o Surf) - Pikachu has the HM that Mew doesn't.
+5. A diploma proving the ownership of a complete Pokédex.
\ No newline at end of file
diff --git a/saves/yellow_surfing/test_surfing.sav b/saves/yellow_surfing/test_surfing.sav
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