# ♬ MidiPlayerJS [![npm version](https://badge.fury.io/js/midi-player-ts.svg)](https://badge.fury.io/js/midi-player-ts) MidiPlayerJS is a JavaScript library which reads standard MIDI files and emits JSON events in real time. This player does not generate any audio, but by attaching a handler to the event emitter you can trigger any code you like which could play audio, control visualizations, feed into a MIDI interface, etc. Forked & modified by Tim Mensch to be easier to include into an ES6 or TypeScript project. Includes TypeScript types. Additional post-fork improvements include: * Older Safari browser compatibility: There were several places where the code would fail on Safari on iOS 9. Fixed/polyfilled. * Optimized: Was using `Uint8Array.slice` previously, which creates a copy of the slice. Changed to `subarray` which links to the original data. * Use a gulpfile to enable building cross-platform. Previously it wouldn't build on Windows. * Improved the packaging to use `require`, and correctly use `browserify` to package both browser and node versions. * Add a `yarn.lock` file for consistent builds. * Fix Program Change message to work as expected ## Demos * [Neopixel Music](https://github.com/robertvorthman/neopixel-music) by robertvorthman @robertvorthman * [Autocomposer](http://www.rj-salvador.com/apps/autocomposer/) by RJ Salvador @rjsalvadorr * [Simple Browser Player](http://grimmdude.com/MidiPlayerJS/) by Garrett Grimm @grimmdude ## Getting Started Using MidiWriterJS is pretty simple. Create a new player by instantiating `MidiPlayer.Player` with an event handler to be called for every MIDI event. Then you can load and play a MIDI file. ```js var MidiPlayer = require('midi-player-js'); // Initialize player and register event handler var Player = new MidiPlayer.Player(function(event) { console.log(event); }); // Load a MIDI file Player.loadFile('./test.mid'); Player.play(); ``` ## Player Events There are a handful of events on the `Player` object which you can subscribe to using the `Player.on()` method. Some events pass data as the first argument of the callback as described below: ```js Player.on('fileLoaded', function() { // Do something when file is loaded }); Player.on('playing', function(currentTick) { // Do something while player is playing // (this is repeatedly triggered within the play loop) }); Player.on('midiEvent', function(event) { // Do something when a MIDI event is fired. // (this is the same as passing a function to MidiPlayer.Player() when instantiating. }); Player.on('endOfFile', function() { // Do something when end of the file has been reached. }); ``` ## Full API Documentation [http://grimmdude.com/MidiPlayerJS/docs/](http://grimmdude.com/MidiPlayerJS/docs/)