dees was echt fun om te gebruiken. kmoe zeker de andere noise fn's es

testen
This commit is contained in:
2024-06-03 11:22:17 +02:00
parent c7ff7f5308
commit bfd2f0700b
3 changed files with 132 additions and 3 deletions

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#ifdef GL_ES
precision mediump float;
#endif
uniform vec2 u_resolution;
uniform vec2 u_mouse;
uniform float u_time;
#define PI 3.14159265359
void main() {
vec2 st = gl_FragCoord.xy/u_resolution;
vec3 color = vec3(0.0,0.0,0.0)
gl_FragColor = vec4(color, 1.0);
}