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STAR TREK: THE NEXT GENERATION
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"The Game"
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#40275-206
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Story by
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Susan Sackett & Fred Bronson
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and
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Brannon Braga
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Teleplay by
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Brannon Braga
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Directed by
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Corey Allen
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THE WRITING CREDITS MAY NOT BE FINAL AND SHOULD NOT BE USED
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FOR PUBLICITY OR ADVERTISING PURPOSES WITHOUT FIRST CHECKING
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WITH THE TELEVISION LEGAL DEPARTMENT.
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Copyright 1991 Paramount Pictures Corporation. All Rights
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Reserved. This script is not for publication or
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reproduction. No one is authorized to dispose of same. If
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lost or destroyed, please notify the Script Department.
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FINAL DRAFT
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AUGUST 23, 1991
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STAR TREK: "The Game" - REV. 8/27/91 - CAST
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STAR TREK: THE NEXT GENERATION
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"The Game"
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CAST
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PICARD WESLEY CRUSHER
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RIKER ROBIN LEFLER
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DATA ETANA JOL
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BEVERLY
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TROI A WOMAN IN TEN FORWARD
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GEORDI
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WORF
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O'BRIEN
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COMPUTER VOICE
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Non-Speaking
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SUPERNUMERARIES
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N.D. ENGINEERING PERSONNEL
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TWO SECURITY GUARDS
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STAR TREK: "The Game" - REV. 8/27/91 - SETS
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STAR TREK: THE NEXT GENERATION
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"The Game"
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SETS
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INTERIORS EXTERIORS
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USS ENTERPRISE USS ENTERPRISE
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MAIN BRIDGE
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CAPTAIN'S READY ROOM KTARIAN SHIP
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SICKBAY
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CORRIDORS PHOENIX CLUSTER
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TRANSPORTER ROOM
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OBSERVATION LOUNGE
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TEN FORWARD
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ENGINEERING
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ENGINEERING LAB
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BEVERLY'S QUARTERS
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GUEST QUARTERS
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TURBOLIFT
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JEFFERIES TUBE
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RISA
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RIKER'S GUEST ROOM
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KTARIAN SHIP
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BRIDGE
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STAR TREK: "The Game" - 8/23/91 - PRONUNCIATION
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STAR TREK: THE NEXT GENERATION
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"The Game"
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PRONUNCIATION GUIDE
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KTARIAN kuh-TAR-ee-un
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PSYCHOTROPIC sigh-koh-TRO-pik
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SEROTONIN ser-oh-TONE-in
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LATIN
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"O" as in "so", "Y" as in "dry", "AH" as in "father"
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OPPIDO BONUM OPP-ih-dough BOW-noom
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PRAESTAT QUAM PRIUS PRY-staht kwahm PREE-uhs
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QUOMODO TUA LATINITAS EST kwo-MOW-dough TOO-ah
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la-TEE-knee-tahs ehst
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STAR TREK: "The Game" - 8/23/91 - TEASER 1.
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STAR TREK: THE NEXT GENERATION
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"The Game"
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TEASER
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FADE IN:
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1 OMITTED
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2 INT. RIKER'S ROOM - RISA - NIGHT
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A plush bedroom suite, with a picturesque view of
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Risa through a large, open window. There are several
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platters of exotic-looking hors d'oeuvres around the
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room... not to mention an empty bottle of fine
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champagne.
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RIKER is standing near a long screen/partition,
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dressed in casual clothes (perhaps a robe), looking
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flushed with excitement. He calls out in a playful
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tone of voice.
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RIKER
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Etana...
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No response. He takes a step toward the screen.
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RIKER
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(continuing)
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I know you're back there...
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don't make me come after you.
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A rustling NOISE from behind the screen. Then a
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shadow, barely visible at a far end of the screen.
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Riker edges toward the far end... quiet as a cat...
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and lunges for it, simultaneously pulling back the
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screen --
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A clothing rack heaped with robes falls onto Riker,
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draping him with fabric. A WOMAN grabs Riker from
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behind and gives him a playful squeeze -- then dangles
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a Starfleet communicator in front of his face. Before
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Riker can grab her, she bolts across the room, romping
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gleefully.
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RIKER
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(re: communicator)
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Give me that...
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STAR TREK: "The Game" - 8/23/91 - TEASER 2.
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2 CONTINUED:
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He goes after her. The woman is alien, gorgeous, with
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a full, flowing mane of hair. This is ETANA JOL.
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ETANA
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You don't need this.
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Riker edges toward her... backing her toward a wall.
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The dynamic between them is playful, teasing, charged
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with erotic tension.
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RIKER
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Yes... I... do...
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They match each other's movement, a game of cat and
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mouse. Etana holds the communicator up to her mouth,
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pretends to speak into it.
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ETANA
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(mocks Riker's voice)
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Commander Riker to the
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Enterprise. I've got a problem
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down here on Risa!
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She laughs. Riker lunges for her. She dodges, but
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Riker's too quick. He pins her against the wall next
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to the window -- presses close against her. Etana
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grips the communicator in her hand and raises her arm,
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keeping it out of reach.
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RIKER
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Give it to me.
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ETANA
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Go get it.
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She tosses the communicator out the window. It falls
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into the darkness.
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RIKER
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I can't believe you did that.
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ETANA
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Believe it.
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She throws herself forward, catching Riker off
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balance, sending both of them sprawling to the floor.
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They flop onto a mound of oversized pillows -- Riker
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on his back, Etana on top of him. They roll to the
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side, engaged in a kiss. Then Etana breaks away and
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looks into Riker's eyes...
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She sits up and begins to massage Riker's shoulders.
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The exuberant pace of their play slows down a little.
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Riker enjoys the shoulder rub. He sighs.
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STAR TREK: "The Game" - REV. 8/27/91 - TEASER 3.
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2 CONTINUED: (2)
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Etana continues... leans down and kisses him on the
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forehead. Riker smiles. She moves her focus to
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Riker's temples, gently rubbing...
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... and pulls something out of her robe -- a small
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crescent-shaped DEVICE that resembles a skimmed-down
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headset. Gradually, as a natural extension of the
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massage, she slips the device around Riker's ear.
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RIKER
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(re: device)
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What's this?
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ETANA
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It's a game. Everyone here's
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playing it.
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Riker smiles, likes the idea. Etana hooks the game
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around his ear to hold it in place -- while a thin
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mechanical "arm" extends in front of his eyes.
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RIKER
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Do I keep my eyes open, or
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closed?
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ETANA
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Open.
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Riker waits as Etana activates the game -- tiny lights
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on its exterior come alive.
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3 CLOSE ON RIKER'S FACE (OPTICAL)
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Two micro-thin LASERS emit from the arm extension and
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scan Riker's face, the lights gliding across his
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features. Quickly the lasers zero in on his eyes --
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specifically, his pupils -- then vanish. This
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establishes a connection between Riker and the game.
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4 RESUME
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Riker reacts to something only he can see.
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RIKER
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What am I seeing?
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ETANA
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The playing field.
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Riker is captivated.
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STAR TREK: "The Game" - REV. 9/4/91 - TEASER 4.
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5 RIKER'S POV - THE GAME (OPTICAL)
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We see Riker's view of his surroundings (the room,
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Etana), with a semi-translucent GAME OVERLAY
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superimposed on the scene. The overlay is an optical
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grid pattern, with a cone and a disc across it.
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RIKER
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Now what?
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ETANA
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See the disc and the cone?
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RIKER
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Yeah...
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ETANA
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Concentrate... Make the disc go
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into the cone...
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Riker concentrates. His mental effort causes the disc
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to skitter about, but it misses the cone. The game is
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simple but exciting.
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Riker laughs, enchanted with the game.
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RIKER
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How do I do this?
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ETANA
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Relax... just let go. You'll do
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it.
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Etana continues to rub his shoulders. He concentrates --
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sending out more bursts -- but they keep missing the
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cone. Finally, the disc drops right into the cone.
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RIKER
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Got it.
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Suddenly, Riker's entire body tenses up. A moment,
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then he relaxes and lets out a small gasp. Like he's
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experienced a brief moment of internal pleasure.
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RIKER
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(re: sensation)
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What was that?
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ETANA
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Your reward. For clearing the
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first level.
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Riker is amazed... and delighted.
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STAR TREK: "The Game" - 8/23/91 - TEASER 5.
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5 CONTINUED:
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RIKER
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How far does this game go?
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ETANA
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As far as you can take it. You
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want to try for level two?
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Riker grins -- "You bet." Four dots appear on the
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playing field. Riker focuses his attention on the
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game -- sending out the bursts. This time he wins
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quickly -- all four dots are eliminated with just a
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few bursts. As Riker lets out a gasp of even greater
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pleasure...
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FADE OUT.
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END OF TEASER
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STAR TREK: "The Game" - 8/23/91 - ACT ONE 6.
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ACT ONE
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FADE IN:
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(NOTE: Episode credits fall over opening scenes.)
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6 EXT. SPACE - THE ENTERPRISE (OPTICAL)
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At impulse.
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PICARD (V.O.)
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Captain's log, stardate 45208.2.
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Commander Riker has rejoined the
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Enterprise from Risa. And we are
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on our way to an uncharted area
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called the Phoenix Cluster.
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7 INT. BRIDGE
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PICARD, DATA, WORF, and SUPERNUMERARIES at positions.
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VARIOUS CREWMEMBERS are working at the science
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stations. The bridge is alive with activity.
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PICARD (V.O.)
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(continuing)
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We are all anticipating this
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historic first look at the
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region.
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Riker ENTERS from the turbolift, looking fit and rested.
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He heads for the command area, where Picard is working
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his armrest controls. Riker sits down at his chair,
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eager to resume his duties.
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RIKER
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(to Picard)
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Things are getting busy around
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here. Five more science teams
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just beamed in from the Zhukov.
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Quarters are filling up fast.
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PICARD
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(nods; concerned)
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And on top of everything, there's
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been a change. We now have only
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two weeks to complete the
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exploration.
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STAR TREK: "The Game" - 8/23/91 - ACT ONE 6A.
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7 CONTINUED:
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RIKER
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Two weeks... that's not enough
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time to explore a region that
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size. I thought we had five
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weeks.
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DATA
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(to Riker)
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Starfleet has added a diplomatic
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mission to Oceanus Four.
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STAR TREK: "The Game" - 8/23/91 - ACT ONE 7.
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7 CONTINUED: (2)
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Riker activates the information viewer next to his
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chair and scans the mission orders.
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PICARD
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Will, I'm leaving it up to you to
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make sure all science departments
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have an equal chance to complete
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their research.
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RIKER
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It'll be quite a juggling act.
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Picard tries to lighten the tone.
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PICARD
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A bit of good news, as well.
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We're to rendezvous with a
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shuttlecraft carrying Wesley
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Crusher. He's on vacation from
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the Academy.
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Riker reacts, pleasantly surprised.
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RIKER
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Wesley... good. We'll need an
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extra hand around here.
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Picard smiles -- it's clear they're both looking
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forward to seeing Wesley again.
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8 INT. ENGINEERING
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It's a busy day. GEORDI and various ENGINEERING NDS
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are hard at work... including a striking young woman
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named ROBIN LEFLER, who's at an opened panel,
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organizing a pile of isolinear chips.
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Riker ENTERS and approaches Geordi.
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RIKER
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Geordi... how are you coming with
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the survey preparations?
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STAR TREK: "The Game" - 8/23/91 - ACT ONE 8.
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8 CONTINUED:
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GEORDI
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I'm up to my neck in observation
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schedules right now.
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Geordi takes Riker to a console, shows him a rundown
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of information.
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GEORDI
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(continuing)
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Our biggest hurdle is sensor
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availability.
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RIKER
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Especially since two new
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exobiologists and three stellar
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cartographers joined us from the
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Zhukov.
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GEORDI
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Fifteen science teams, only two
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weeks, and one long-range array
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don't make a great combination.
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RIKER
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What about the lateral sensors?
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GEORDI
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They're booked solid for
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planetary observation.
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RIKER
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And the gamma ray scanner?
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GEORDI
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We're reprogramming it now...
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(to Robin)
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Lefler... will you join us,
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please?
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Robin sets down her work and joins the two men.
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GEORDI
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You know Robin Lefler.
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RIKER
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Of course.
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GEORDI
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Her performance around here has
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been sensational. I've decided
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to make her a mission specialist.
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STAR TREK: "The Game" - 8/23/91 - ACT ONE 8A.
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8 CONTINUED: (2)
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RIKER
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(to Robin)
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Congratulations.
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ROBIN
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Thank you, sir.
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||
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||
STAR TREK: "The Game" - 8/23/91 - ACT ONE 9.
|
||
|
||
8 CONTINUED: (3)
|
||
|
||
RIKER
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Okay, specialist -- what's our
|
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sensor status?
|
||
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||
Robin takes a deep breath -- this is her first time
|
||
reporting to high-level officers -- but she's
|
||
confident.
|
||
|
||
ROBIN
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We're increasing the available
|
||
bandwidth... so more science
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teams can use the sensors at
|
||
once. We figured out a way to do
|
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it by multiplexing the array.
|
||
|
||
RIKER
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Will it be ready by the time we
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arrive?
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||
ROBIN
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Yessir. You can count on it.
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Riker looks pleased.
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||
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RIKER
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Keep it up, Lefler.
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||
Robin smiles, nods, returns to her work. Geordi moves
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||
to another console. Riker follows him...
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||
|
||
RIKER
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Geordi... I brought something
|
||
back from Risa. You've got to
|
||
try it.
|
||
|
||
GEORDI
|
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I'd love to. But I'm running a
|
||
full sensor recalibration in ten
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||
minutes. Can it wait?
|
||
|
||
RIKER
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||
Sure. I'll catch up with you
|
||
later.
|
||
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||
Geordi's already reabsorbed in his work. A beat, then
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Riker EXITS...
|
||
|
||
9 INT. TEN FORWARD
|
||
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||
Troi is sitting alone in a corner, contemplating a
|
||
large and luscious chocolate fudge sundae.
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT ONE 9A.
|
||
|
||
9 CONTINUED:
|
||
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||
She carefully removes the cherry and sets it beside
|
||
the dish. Slowly, she spoons off first bite. Riker
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||
walks up behind her.
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT ONE 10.
|
||
|
||
9 CONTINUED: (2)
|
||
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||
RIKER
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||
(re: sundae)
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Chocolate ice cream. Chocolate
|
||
fudge. Chocolate chips. You're
|
||
not depressed, are you?
|
||
|
||
Troi reacts, a little embarrassed about being caught
|
||
with the large dessert.
|
||
|
||
TROI
|
||
I'm fine, Commander.
|
||
|
||
RIKER
|
||
(re: sundae)
|
||
Did you want to be alone with
|
||
that?
|
||
|
||
TROI
|
||
No. You can join us.
|
||
|
||
Riker sits down. Troi offers him the spoonful. He
|
||
declines.
|
||
|
||
RIKER
|
||
I don't like fudge.
|
||
|
||
TROI
|
||
Really. I never met a chocolate
|
||
I didn't like.
|
||
|
||
Troi takes the bite... and her expression turns
|
||
serious, like she's analyzing something in her mind.
|
||
|
||
RIKER
|
||
Doesn't it taste good?
|
||
|
||
TROI
|
||
Of course it does. But it's not
|
||
just a matter of taste. It's the
|
||
whole experience.
|
||
|
||
Riker is curious. Troi demonstrates, an expert on the
|
||
subject.
|
||
|
||
TROI
|
||
First you spoon the fudge from
|
||
around the rim... leaving only
|
||
ice cream in the middle...
|
||
(eats a bite)
|
||
Then gently spoon the ice cream
|
||
around the sides, like you're
|
||
sculpting it...
|
||
(MORE)
|
||
|
||
STAR TREK: "The Game" - 8/30/91 - ACT ONE 11.
|
||
|
||
9 CONTINUED: (3)
|
||
|
||
TROI (cont'd)
|
||
(another bite)
|
||
Relish every bite. Make every
|
||
one an event. And on the last
|
||
bite, close your eyes...
|
||
|
||
She closes her eyes and eats a spoonful.
|
||
|
||
RIKER
|
||
I never knew it was a ritual.
|
||
|
||
TROI
|
||
Chocolate is a serious thing.
|
||
|
||
Riker leans close to her, speaks in an intimate tone
|
||
of voice.
|
||
|
||
RIKER
|
||
You know... I brought something
|
||
back from Risa. It's better than
|
||
chocolate.
|
||
|
||
TROI
|
||
Oh... what is it?
|
||
|
||
A beat. Riker's response is almost a tease.
|
||
|
||
RIKER
|
||
Just a game.
|
||
|
||
OFF Troi's intrigued expression...
|
||
|
||
FADE OUT.
|
||
|
||
END OF ACT ONE
|
||
|
||
(NOTE: This page is being distributed for those who did not
|
||
get the complete page in the Final Draft script, For
|
||
those who did, there are no changes on this page.)
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT TWO 12.
|
||
|
||
ACT TWO
|
||
|
||
FADE IN:
|
||
|
||
10 INT. TRANSPORTER ROOM (OPTICAL)
|
||
|
||
O'BRIEN at the controls. WESLEY CRUSHER MATERIALIZES
|
||
on the transporter stage. He wears a Starfleet
|
||
Academy Cadet uniform, and carries a travel bag. He
|
||
looks a little more mature. At the sight of O'Brien,
|
||
he smiles and steps down off the stage.
|
||
|
||
WESLEY
|
||
Chief O'Brien!
|
||
|
||
O'BRIEN
|
||
Welcome back, Wesley.
|
||
|
||
They shake hands.
|
||
|
||
WESLEY
|
||
Congratulations on little Molly.
|
||
|
||
O'BRIEN
|
||
(proud)
|
||
Thanks. Wait till you see her --
|
||
she's the spitting image of her
|
||
dad.
|
||
|
||
Wesley smiles, then looks around the room, suddenly
|
||
aware that no one else is present.
|
||
|
||
WESLEY
|
||
So... where is everyone? Is my
|
||
mom around?
|
||
|
||
O'BRIEN
|
||
The senior staff is holding a
|
||
meeting. You're supposed to go
|
||
to your mother's quarters.
|
||
|
||
The statement catches Wesley offguard -- he was
|
||
expecting a warmer welcome.
|
||
|
||
WESLEY
|
||
Oh. Well, do you think it'd be
|
||
alright if I stopped by... just
|
||
to say hi?
|
||
|
||
O'Brien thinks a moment.
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT TWO 13.
|
||
|
||
10 CONTINUED:
|
||
|
||
O'BRIEN
|
||
I'll check.
|
||
(taps console)
|
||
Chief O'Brien to bridge.
|
||
|
||
WORF'S COM VOICE
|
||
Bridge here.
|
||
|
||
O'BRIEN
|
||
Wesley Crusher has arrived and
|
||
wants to know if he can stop by
|
||
the observation lounge...
|
||
(beat)
|
||
To say "hi".
|
||
|
||
A long beat.
|
||
|
||
WORF'S COM VOICE
|
||
That is acceptable.
|
||
|
||
O'Brien looks to Wesley, who's somewhat disturbed by
|
||
the chilly reception he's receiving.
|
||
|
||
WESLEY
|
||
Thanks.
|
||
|
||
O'Brien nods. Wesley EXITS...
|
||
|
||
11 INT. OBSERVATION LOUNGE
|
||
|
||
The room is dark. The doors slide open and Wesley
|
||
ENTERS. A beat, then the lights come on and several
|
||
VOICES call out in greeting -- "Hello! Welcome home!"
|
||
|
||
12 REVEAL SCENE
|
||
|
||
Picard, Riker, Data, Troi, Worf, Geordi and BEVERLY
|
||
all in the room. A large cake sits on the table.
|
||
|
||
Wesley is surprised.
|
||
|
||
BEVERLY
|
||
(hugging Wesley)
|
||
Welcome home.
|
||
|
||
WESLEY
|
||
Thanks, Mom.
|
||
|
||
Picard gives Wesley a firm handshake.
|
||
|
||
PICARD
|
||
Wesley...
|
||
|
||
STAR TREK: "The Game" - REV. 8/27/91 - ACT TWO 14.
|
||
|
||
12 CONTINUED:
|
||
|
||
WESLEY
|
||
Captain...
|
||
|
||
PICARD
|
||
Quomodo tua Latinitas est?
|
||
(How's your Latin?)
|
||
|
||
Wesley thinks for a moment, then responds --
|
||
|
||
WESLEY
|
||
Praestat quam prius. (It's
|
||
better than before.)
|
||
|
||
PICARD
|
||
Oppido bonum. (Very good.) Your
|
||
Latin has improved.
|
||
|
||
Wesley smiles. Troi comes over and gives Wesley a
|
||
kiss on the cheek.
|
||
|
||
TROI
|
||
You're looking very handsome.
|
||
|
||
BEVERLY
|
||
You do that cadet uniform
|
||
justice, Wesley.
|
||
|
||
GEORDI
|
||
Bet you drive the girls wild.
|
||
|
||
Wesley looks embarrassed. Worf, who's been busy
|
||
serving the cake, offers Wesley a piece. The cake
|
||
looks dark and heavy.
|
||
|
||
WORF
|
||
(re: cake)
|
||
Tarvokian pound cake. I made it
|
||
myself.
|
||
|
||
WESLEY
|
||
Thanks, Worf.
|
||
|
||
Wesley takes the plate and his arm falls slightly from
|
||
the weight of it -- the cake literally weighs a pound.
|
||
He takes a bite, reacts to the richness of the cake.
|
||
During the scene, cake is served all around, everyone
|
||
holding their little plates. People start to mingle,
|
||
branching off into small groups...
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT TWO 15.
|
||
|
||
12 CONTINUED: (2)
|
||
|
||
DATA
|
||
Wesley -- was our attempt to make
|
||
you uncomfortable effective?
|
||
|
||
WESLEY
|
||
You bet it was. For a second
|
||
there, I thought I was on the
|
||
wrong ship.
|
||
|
||
Laughter all around -- the satisfaction of a practical
|
||
joke well-played.
|
||
|
||
DATA
|
||
And you found the deception
|
||
pleasurable?
|
||
|
||
WESLEY
|
||
Well... yeah. It's fun to be
|
||
surprised.
|
||
|
||
Data looks intrigued by the idea.
|
||
|
||
RIKER
|
||
(with humor)
|
||
Are you here to work or play,
|
||
Mister Crusher?
|
||
|
||
WESLEY
|
||
Sir?
|
||
|
||
RIKER
|
||
I know you're on vacation.
|
||
You'll probably want to sleep
|
||
late, and go to the holodeck.
|
||
But if you'd like to help out, we
|
||
could use an extra hand in
|
||
preparing for the Phoenix Cluster
|
||
survey.
|
||
|
||
Wesley looks charged by the idea.
|
||
|
||
WESLEY
|
||
That'd be great, sir.
|
||
|
||
STAR TREK: "The Game" - REV. 9/4/91 - ACT TWO 16.
|
||
|
||
12 CONTINUED: (3)
|
||
|
||
GEORDI
|
||
After you're settled, come down
|
||
to engineering. We'll get you
|
||
started.
|
||
|
||
WESLEY
|
||
Aye sir.
|
||
|
||
As the party continues...
|
||
|
||
12A NEW ANGLE
|
||
|
||
On Beverly and Troi, conversing at the far end of the
|
||
table. Beverly is looking at Troi with an intrigued
|
||
expression.
|
||
|
||
BEVERLY
|
||
What kind of game?
|
||
|
||
TROI
|
||
Come by my quarters, and I'll
|
||
show it to you...
|
||
|
||
As Troi smiles...
|
||
|
||
12B INT. CORRIDOR
|
||
|
||
Data and Wesley ENTER the corridor and walk
|
||
together...
|
||
|
||
DATA
|
||
Have you found the Academy
|
||
challenging, Wesley?
|
||
|
||
WESLEY
|
||
After the Enterprise, I thought
|
||
it would be a breeze... but
|
||
there's a lot more to learn
|
||
besides starship operations.
|
||
(beat)
|
||
How was your first year?
|
||
|
||
DATA
|
||
Although I did extremely well
|
||
scholastically, my lack of Human
|
||
understanding often created
|
||
social obstacles.
|
||
|
||
WESLEY
|
||
Like what?
|
||
|
||
STAR TREK: "The Game" - REV. 9/3/91 - ACT TWO 16A.
|
||
|
||
12B CONTINUED:
|
||
|
||
DATA
|
||
I particularly recall a
|
||
phenomenon called practical
|
||
jokes, several of which I fell
|
||
victim to.
|
||
|
||
WESLEY
|
||
Tell me about it. My first week
|
||
there, a guy named Adam Martoni
|
||
reprogrammed the sonic shower to
|
||
cover me with mud. It took me a
|
||
while, but I got him back pretty
|
||
good...
|
||
|
||
DATA
|
||
I also found social gatherings
|
||
difficult. There was one event,
|
||
an Academy tradition, something
|
||
called the Sadie Hawkins Dance.
|
||
|
||
WESLEY
|
||
Yeah... they still hold it every
|
||
year.
|
||
|
||
DATA
|
||
It was a notably awkward
|
||
experience.
|
||
|
||
WESLEY
|
||
(smiles)
|
||
Don't worry, Data... I can't
|
||
dance either.
|
||
|
||
DATA
|
||
Really? Your mother is quite an
|
||
expert. She recently taught me.
|
||
|
||
WESLEY
|
||
Yeah, I know. "The Dancing
|
||
Doctor." She tried to teach me.
|
||
I just don't seem to have the
|
||
knack.
|
||
|
||
DATA
|
||
I would be happy to give you
|
||
lessons while you are here on
|
||
vacation. I have created a
|
||
comprehensive seventeen part
|
||
course with some interesting
|
||
holographic dancing partners.
|
||
Several members of the crew have
|
||
become quite proficient...
|
||
|
||
STAR TREK: "The Game" - REV. 9/3/91 - ACT TWO 16B.
|
||
|
||
12B CONTINUED: (2)
|
||
|
||
WESLEY
|
||
(interrupts)
|
||
I'll let you know, Data.
|
||
|
||
As they continue down the corridor...
|
||
|
||
13 EXT. SPACE - THE ENTERPRISE (OPTICAL)
|
||
|
||
as the ship goes INTO WARP.
|
||
|
||
14 INT. ENGINEERING
|
||
|
||
The Engineering NDs are hard at work. Robin is
|
||
absent. Geordi and Wesley are working at a control
|
||
panel.
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT TWO 17.
|
||
|
||
14 CONTINUED:
|
||
|
||
WESLEY
|
||
I'll try modifying the planetary
|
||
scanners.
|
||
|
||
GEORDI
|
||
Just make sure we keep enough
|
||
data lines open for stellar
|
||
physics.
|
||
|
||
WESLEY
|
||
No problem. I'll compress the
|
||
signal flow...
|
||
|
||
Wesley works the console. Geordi looks satisfied,
|
||
moves off to another part of engineering.
|
||
|
||
15 NEW ANGLE
|
||
|
||
Robin ENTERS, carrying some small equipment. As she
|
||
crosses the room, she notices Wesley...
|
||
|
||
16 ON WESLEY
|
||
|
||
looking frustrated, stuck on some sort of problem.
|
||
|
||
WESLEY
|
||
(to himself, re:
|
||
console)
|
||
Now why won't these register... ?
|
||
|
||
ROBIN (O.S.)
|
||
You might try calibrating them
|
||
manually.
|
||
|
||
Wesley looks up, sees Robin standing over him. He's
|
||
surprised by her presence -- and her beauty -- but
|
||
maintains his cool.
|
||
|
||
WESLEY
|
||
Excuse me?
|
||
|
||
ROBIN
|
||
The detectors. They tend to get
|
||
temperamental. Try calibrating
|
||
them by hand.
|
||
|
||
WESLEY
|
||
(studies console)
|
||
Are you kidding? It's gotta be
|
||
done by the computer.
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT TWO 18.
|
||
|
||
16 CONTINUED:
|
||
|
||
ROBIN
|
||
No, it doesn't. Here...
|
||
|
||
Robin leans over and enters some commands into the
|
||
console. After a beat, she looks satisfied.
|
||
|
||
ROBIN
|
||
(continuing)
|
||
This subroutine will let you do
|
||
it from the panel...
|
||
|
||
She demonstrates by rapidly tapping two buttons on
|
||
Wesley's panel. Wesley watches with interest.
|
||
|
||
ROBIN
|
||
(continuing)
|
||
Law Seventeen -- When all else
|
||
fails, do it yourself.
|
||
|
||
Wesley thinks a beat -- "What the hell?" He starts
|
||
working the console... and reacts with surprise.
|
||
|
||
WESLEY
|
||
It's working...
|
||
|
||
He turns to Robin, amazed.
|
||
|
||
WESLEY
|
||
(continuing)
|
||
Thanks.
|
||
|
||
ROBIN
|
||
Sure.
|
||
|
||
Robin turns to go...
|
||
|
||
WESLEY
|
||
I'm Wesley, by the way... Wesley
|
||
Crusher.
|
||
|
||
Robin turns to him.
|
||
|
||
ROBIN
|
||
(matter of factly)
|
||
I know. Just came back from the
|
||
Academy.
|
||
|
||
WESLEY
|
||
That's right.
|
||
|
||
ROBIN
|
||
(extends a hand)
|
||
Robin Lefler.
|
||
|
||
STAR TREK: "The Game" - 8/23/91 - ACT TWO 18A.
|
||
|
||
16 CONTINUED: (2)
|
||
|
||
They shake hands. There's an electrifying moment when
|
||
they touch -- an instant attraction between them. The
|
||
handshake goes on just for a little too long...
|
||
|
||
WESLEY
|
||
Hi.
|
||
|
||
STAR TREK: "The Game" - REV. 9/23/91 - ACT TWO 19.
|
||
|
||
16 CONTINUED: (3)
|
||
|
||
ROBIN
|
||
Hi.
|
||
|
||
Wesley's console sounds a small warning ALARM.
|
||
|
||
ROBIN
|
||
(re: console)
|
||
Your neutrinos are drifting.
|
||
|
||
WESLEY
|
||
What? Oh!
|
||
|
||
Wesley rushes to the console to make some quick
|
||
adjustments. Robin can't suppress a laugh at the
|
||
sight. Wesley glances up at her, embarrassed... but
|
||
gives in to the humor of the moment. As they exchange
|
||
a smile...
|
||
|
||
16A INT. BRIDGE
|
||
|
||
Still a busy environment, with various supernumeraries
|
||
tending to their work. Data ENTERS and goes to
|
||
Geordi, who is at a science station.
|
||
|
||
DATA
|
||
A conflict has started between
|
||
the planetary evolution team and
|
||
the stellar physicists. Both
|
||
wish to use the thermal imaging
|
||
array first.
|
||
|
||
GEORDI
|
||
Well... tell them to flip a coin.
|
||
They've got to cooperate on this
|
||
mission, or we'll never get it
|
||
done.
|
||
|
||
DATA
|
||
A coin. Very good. I will
|
||
replicate one immediately.
|
||
|
||
Data moves to the turbolift.
|
||
|
||
BEVERLY'S COM VOICE
|
||
Crusher to Data.
|
||
|
||
DATA
|
||
Go ahead, Doctor.
|
||
|
||
STAR TREK: "The Game" - REV. 9/3/91 - ACT TWO 19A.
|
||
|
||
16A CONTINUED:
|
||
|
||
BEVERLY'S COM VOICE
|
||
Do you have a minute to join me
|
||
in sickbay?
|
||
|
||
DATA
|
||
Yes, Doctor. I am on my way.
|
||
|
||
Data enters the turbolift -- and as the doors close...
|
||
|
||
17 INT. SICKBAY
|
||
|
||
Beverly is working at a medical station. Data ENTERS.
|
||
|
||
DATA
|
||
You wanted to see me, Doctor?
|
||
|
||
BEVERLY
|
||
Yes, Data. I need your help with
|
||
something.
|
||
|
||
Data joins her at the station. She hands him a PADD
|
||
and a tricorder.
|
||
|
||
BEVERLY
|
||
(continuing)
|
||
I'm running a new experiment on
|
||
bioactive silicon. Would you
|
||
reprogram the tricorder to these
|
||
specifications?
|
||
|
||
DATA
|
||
Certainly.
|
||
|
||
BEVERLY
|
||
Sorry to bother you with this,
|
||
but I need it done quickly.
|
||
|
||
Data stands at a station and begins to reprogram the
|
||
tricorder. Beverly stops close behind him.
|
||
|
||
STAR TREK: "The Game" - REV. 8/27/91 - ACT TWO 20.
|
||
|
||
17 CONTINUED:
|
||
|
||
DATA
|
||
It does not bother me. In fact,
|
||
I am happy to --
|
||
|
||
Without warning, Beverly reaches for Data's back and
|
||
DEACTIVATES him. Data instantly slumps onto the
|
||
console, unconscious.
|
||
|
||
18 NEW ANGLE (OPTICAL)
|
||
|
||
Riker and Troi ENTER from an adjoining room. Their
|
||
faces are expressionless as they quickly move to Data.
|
||
Without a word, they drag Data to a nearby examination
|
||
table and lay him on top of it.
|
||
|
||
RIKER
|
||
Computer -- secure sickbay.
|
||
|
||
COMPUTER VOICE
|
||
All entries to sickbay are
|
||
secured.
|
||
|
||
Riker and Troi start to open a small PANEL on Data's
|
||
head. Beverly reveals a small medical CUTTING TOOL.
|
||
It is clear that they intend to tamper with Data.
|
||
Beverly activates the tool -- a pinpoint LASER emits
|
||
from its tip. As she moves the tool toward Data's
|
||
head...
|
||
|
||
FADE OUT.
|
||
|
||
END OF ACT TWO
|
||
|
||
STAR TREK: "The Game" - REV. 9/5/91 - ACT THREE 21.
|
||
|
||
ACT THREE
|
||
|
||
FADE IN:
|
||
|
||
18A EXT. SPACE - THE ENTERPRISE (OPTICAL)
|
||
|
||
At warp speed.
|
||
|
||
18B INT. READY ROOM
|
||
|
||
Picard and Wesley sitting on the couch, talking.
|
||
Picard is serving tea.
|
||
|
||
WESLEY
|
||
Let's see... I had Novakovich for
|
||
anthropology... and Horne for
|
||
creative writing...
|
||
|
||
PICARD
|
||
Walter Horne... is he still
|
||
teaching?
|
||
|
||
WESLEY
|
||
And you'll be happy to know, I
|
||
took your advice. The first week
|
||
I was there, I went to meet
|
||
Boothby.
|
||
|
||
The news strikes a personal chord in Picard -- he
|
||
looks pleased.
|
||
|
||
PICARD
|
||
Is he still tending the
|
||
grounds... or has age finally
|
||
caught up with him?
|
||
|
||
WESLEY
|
||
Not that I can tell. He took me
|
||
on a grand tour... showed me
|
||
every single blade of grass,
|
||
practically.
|
||
|
||
PICARD
|
||
I got the very same tour...
|
||
|
||
WESLEY
|
||
Sir... what do the initials S-P
|
||
stand for?
|
||
|
||
Picard thinks -- it seems to ring a bell.
|
||
|
||
PICARD
|
||
S-P...
|
||
|
||
STAR TREK: "The Game" - REV. 9/5/91 - ACT THREE 21A.
|
||
|
||
18B CONTINUED:
|
||
|
||
WESLEY
|
||
Boothby said he once found you
|
||
carving those initials into his
|
||
prized elm tree.
|
||
|
||
Picard reacts, the memory coming back to him. He
|
||
looks a little embarrassed.
|
||
|
||
PICARD
|
||
Oh... just an old acquaintance.
|
||
|
||
Picard considers Wesley for a moment.
|
||
|
||
PICARD
|
||
(continuing)
|
||
Wesley. If you meet someone
|
||
whose initials you might want to
|
||
carve into the elm tree, try not
|
||
to let it interfere with your
|
||
studies.
|
||
(beat)
|
||
I failed organic chemistry
|
||
because of S-P.
|
||
|
||
They exchange a smile.
|
||
|
||
BEVERLY'S COM VOICE
|
||
Crusher to Captain Picard.
|
||
|
||
PICARD
|
||
Go ahead, Doctor.
|
||
|
||
BEVERLY'S COM VOICE
|
||
I need you in sickbay
|
||
immediately.
|
||
|
||
PICARD
|
||
On my way.
|
||
|
||
Picard and Wesley EXIT...
|
||
|
||
19 INT. SICKBAY
|
||
|
||
Riker and Beverly are standing near a bio-bed, where
|
||
Data is now laid out, unconscious. Picard and Geordi
|
||
have joined the group. Geordi is examining an opened
|
||
panel on Data's head. Riker and Beverly seem
|
||
perfectly normal here -- even though we know they are
|
||
lying.
|
||
|
||
STAR TREK: "The Game" - REV. 9/5/91 - ACT THREE 21B.
|
||
|
||
19 CONTINUED:
|
||
|
||
BEVERLY
|
||
(re: Data)
|
||
He came in to complain about a
|
||
servo malfunction. My scans were
|
||
coming out negative. And then he
|
||
just... collapsed.
|
||
|
||
PICARD
|
||
What have you found?
|
||
|
||
BEVERLY
|
||
His biosystems and positronic
|
||
functions seem to check out. And
|
||
his power cells are active...
|
||
|
||
Geordi taps a region of Data's exposed circuitry --
|
||
and Data's arm jerks slightly. Geordi is perplexed by
|
||
Data's condition.
|
||
|
||
GEORDI
|
||
From what I can tell, his higher
|
||
functions are intact. But the
|
||
signals aren't getting from his
|
||
brain to the rest of his body.
|
||
It's like he's in a coma.
|
||
|
||
A beat as they absorb the situation.
|
||
|
||
RIKER
|
||
Data performs self-diagnostic
|
||
routines on a regular basis. We
|
||
should take a look at his logs --
|
||
they might tell us something.
|
||
|
||
GEORDI
|
||
I recommend searching his
|
||
quarters, as well. You never
|
||
know what might turn up.
|
||
|
||
STAR TREK: "The Game" - REV. 8/30/91 - ACT THREE 22.
|
||
|
||
19 CONTINUED: (3)
|
||
|
||
PICARD
|
||
Agreed. Continue your analysis.
|
||
Keep me informed.
|
||
|
||
Picard EXITS. Geordi continues to work on Data. OFF
|
||
Beverly and Riker, who exchange a small glance...
|
||
|
||
19A INT. DATA'S QUARTERS
|
||
|
||
Geordi is busy at Data's work station. Riker stops
|
||
behind him, holding a tricorder. They've been working
|
||
a while, with little luck.
|
||
|
||
RIKER
|
||
(re: tricorder)
|
||
Standard security sweep shows
|
||
nothing out of the ordinary.
|
||
|
||
GEORDI
|
||
(off console)
|
||
Personal logs, diagnostics, duty
|
||
logs... they all look normal. No
|
||
evidence of anything leading to
|
||
Data's shutdown.
|
||
|
||
RIKER
|
||
(lightly)
|
||
Maybe we should ask his cat.
|
||
|
||
A beat as they consider further options -- they've hit
|
||
a dead end. Geordi pushes away from the desk, still
|
||
concerned about his friend.
|
||
|
||
GEORDI
|
||
I'd better get back to sickbay.
|
||
See if there's any change in his
|
||
condition...
|
||
|
||
RIKER
|
||
Doctor Crusher's got a handle on
|
||
it, Geordi. You'd be the first
|
||
person she'd call...
|
||
|
||
GEORDI
|
||
I guess so...
|
||
|
||
Geordi is weary and frustrated. Riker tries to soothe
|
||
him with a comforting tone.
|
||
|
||
RIKER
|
||
Looks to me like you need a
|
||
break... unwind a little.
|
||
|
||
STAR TREK: "The Game" - REV. 8/30/91 - ACT THREE 22A.
|
||
|
||
19A CONTINUED:
|
||
|
||
GEORDI
|
||
Maybe you're right.
|
||
|
||
RIKER
|
||
I know just the thing.
|
||
(beat)
|
||
Why don't you meet me in Ten
|
||
Forward? I've got something I
|
||
want you to try.
|
||
|
||
Geordi looks up at Riker... nods, then stands to join
|
||
him. As Riker smiles...
|
||
|
||
20 INT. ENGINEERING
|
||
|
||
Wesley and Robin together in Geordi's office, plugging
|
||
isolinear chips into an opened control panel. They've
|
||
been working a while -- and have relaxed around each
|
||
other. Robin is easy-going... while Wesley is more
|
||
serious. It makes for a playful dynamic.
|
||
|
||
WESLEY
|
||
Conduits twelve and twenty-two
|
||
are still down for testing.
|
||
|
||
ROBIN
|
||
We can re-route through junction
|
||
fourteen B...
|
||
|
||
Robin fits a chip into place. Wesley watches with
|
||
interest.
|
||
|
||
WESLEY
|
||
You have a funny way of looking
|
||
at conduit configuration. But it
|
||
works.
|
||
|
||
ROBIN
|
||
Law Thirty-Six -- You gotta go
|
||
with what works.
|
||
|
||
WESLEY
|
||
What are these laws you keep
|
||
talking about?
|
||
|
||
ROBIN
|
||
My own personal laws. When I
|
||
learn something essential, I make
|
||
up a law about it. That way, I
|
||
never forget.
|
||
|
||
WESLEY
|
||
How many laws do you have?
|
||
|
||
STAR TREK: "The Game" - REV. 8/30/91 - ACT THREE 22B.
|
||
|
||
20 CONTINUED:
|
||
|
||
ROBIN
|
||
One hundred and two... so far.
|
||
|
||
Wesley considers, intrigued by Robin's way of
|
||
thinking. Robin reacts to the console.
|
||
|
||
STAR TREK: "The Game" - REV. 8/27/91 - ACT THREE 23.
|
||
|
||
20 CONTINUED:
|
||
|
||
ROBIN
|
||
Looks like the starboard array
|
||
needs another subprocessor.
|
||
|
||
She moves to check it out but Wesley stops her.
|
||
|
||
WESLEY
|
||
Don't worry, it'll be on-line in
|
||
a few minutes. I'm way ahead of
|
||
you.
|
||
|
||
ROBIN
|
||
They said you were good.
|
||
|
||
They continue working.
|
||
|
||
WESLEY
|
||
Why do I get the feeling you
|
||
already know me?
|
||
|
||
ROBIN
|
||
(shrugs)
|
||
I have a couple of friends at the
|
||
Academy. Your name's come up a
|
||
few times.
|
||
|
||
Wesley's not sure he likes the sound of this.
|
||
|
||
ROBIN
|
||
(continuing; laughs)
|
||
That was some prank you pulled on
|
||
Adam Martoni in the physics lab.
|
||
I just want to know how you got
|
||
the antimatter regulator to spray
|
||
chili sauce.
|
||
|
||
Wesley can hardly believe she actually knows about
|
||
that.
|
||
|
||
WESLEY
|
||
(awkward)
|
||
Uh... there's another side to
|
||
that story...
|
||
|
||
ROBIN
|
||
And is it true about your
|
||
birthmark?
|
||
|
||
Wesley is embarrassed. Robin chuckles again.
|
||
Clearly, she enjoys making him squirm. She starts to
|
||
close the control panel. Wesley gives her a hand.
|
||
|
||
STAR TREK: "The Game" - REV. 9/4/91 - ACT THREE 24.
|
||
|
||
20 CONTINUED: (3)
|
||
|
||
WESLEY
|
||
This isn't fair. I know nothing
|
||
about you.
|
||
|
||
ROBIN
|
||
Law Forty-six -- Life isn't
|
||
always...
|
||
|
||
WESLEY
|
||
... isn't always fair. I know
|
||
that law.
|
||
|
||
They finish with the control panel. Wesley stands.
|
||
|
||
WESLEY
|
||
I've gotta go work on the sensor
|
||
relays. But later, I want a
|
||
chance to even the score.
|
||
(beat)
|
||
Ten Forward, nineteen hundred
|
||
hours. Will you join me for
|
||
coffee?
|
||
|
||
Robin considers.
|
||
|
||
ROBIN
|
||
No.
|
||
(beat)
|
||
But I'll join you for dinner.
|
||
|
||
She smiles. A beat, then Wesley smiles too...
|
||
|
||
21 EXT. SPACE - THE ENTERPRISE (OPTICAL)
|
||
|
||
coming out of warp near the PHOENIX CLUSTER, a dense
|
||
and glittering expanse of bluish-white stars.
|
||
|
||
PICARD (v.o.)
|
||
Captain's log, supplemental. We
|
||
have arrived at the Phoenix
|
||
Cluster, but it will take us
|
||
several hours to determine the
|
||
best possible location from which
|
||
to conduct our survey. In the
|
||
meantime, Commander Data's
|
||
condition remains unchanged, with
|
||
no further indication as to the
|
||
cause of his breakdown.
|
||
|
||
STAR TREK: "The Game" - REV. 9/4/91 - ACT THREE 24A.
|
||
|
||
22 INT. BEVERLY'S QUARTERS
|
||
|
||
BEVERLY'S POV - THE GAME (OPTICAL)
|
||
|
||
A point of view of the room, with the familiar GAME
|
||
OVERLAY superimposed on the scene. The gridlike
|
||
playing field is at an advanced level, with dozens of
|
||
cones and discs buzzing all around. Discs are
|
||
dropping into cones left and right -- the game is
|
||
obviously being played well.
|
||
|
||
|