This commit is contained in:
Beppe
2019-07-14 13:18:06 +02:00
parent d883bce694
commit 89dc4d2047
9 changed files with 95 additions and 28 deletions

View File

@@ -1,10 +1,23 @@
using System;
using Globals.Interfaces;
using Newtonsoft.Json;
using static Globals.main;
namespace Globals.classes
{
public class Bet : IBet
{
[JsonConstructor]
public Bet(int Id, Game g, Person p, double cash, state ploeg, bool finished)
{
this.Id = Id;
this.game = g;
this.person = p;
this.cash = cash;
this.ploeg = ploeg;
this.finished = finished;
}
public Bet(Game game, Person person, double cash, main.state ploeg)
{
this.game = game;
@@ -17,12 +30,25 @@ namespace Globals.classes
public Game game { get; set; }
public Person person { get; set; }
public double cash { get; set; }
public bool succes { get { return (ploeg == game.getWinner());}}
public main.state ploeg { get; set; }
public bool finished { get; set; }
public bool succes()
{
return (ploeg == game.getWinner());
}
public override bool Equals(object obj)
{
try
{
Bet be = (Bet)obj;
} catch (Exception e)
{
return false;
}
Bet b = (Bet)obj;
return this.Id == b.Id;
}
@@ -37,7 +63,7 @@ namespace Globals.classes
double tmp = 0;
if (finished)
{
if (succes)
if (succes())
{
tmp += cash * 2;
}

View File

@@ -1,12 +1,21 @@
using System;
using Globals.Interfaces;
using Newtonsoft.Json;
using static Globals.main;
namespace Globals.classes
{
public class Game : IGame
{
public DateTime date { get; set; } //y m d
[JsonConstructor]
public Game(int Id, Ploeg home, Ploeg away, DateTime date)
{
this.Id = Id;
this.home = home;
this.away = away;
this.date = date;
}
public Game(Ploeg home, Ploeg away, DateTime d)
{
this.home = home;
@@ -27,7 +36,6 @@ namespace Globals.classes
this.home = home ?? throw new ArgumentNullException(nameof(home));
this.away = away ?? throw new ArgumentNullException(nameof(away));
}
public Game(int id, Ploeg home, Ploeg away, int scoreHome, int scoreAway)
{
Id = id;
@@ -36,17 +44,14 @@ namespace Globals.classes
this.home.score = scoreHome;
this.away.score = scoreAway;
}
[JsonProperty("id")]
public int Id { get; set; }
[JsonProperty("home")]
public Ploeg home { get; set; }
[JsonProperty("away")]
public Ploeg away { get; set; }
[JsonProperty("Date")]
public DateTime date { get; set; } //y m d
public state getWinner()
{
@@ -61,27 +66,25 @@ namespace Globals.classes
}
}
public override bool Equals(object obj)
{
try
{
Game gam = (Game)obj;
}
catch (Exception e)
{
return false;
}
Game ga = (Game)obj;
return this.Id == ga.Id;
}
public override int GetHashCode()
{
return base.GetHashCode();
}
public override string ToString()
{
return this.Id + ": " + this.home.ToString() + " / " + this.away.ToString();

View File

@@ -1,10 +1,22 @@
using System;
using Globals.Interfaces;
using Newtonsoft.Json;
namespace Globals.classes
{
public class Person : IPerson
{
[JsonConstructor]
public Person (int Id, string name, string lastname, string adress, string gsm, double balance)
{
this.Id = Id;
this.name = name;
this.lastname = lastname;
this.adress = adress;
this.gsm = gsm;
this.balance = balance;
}
public Person( string name, string lastname, string adress, string gsm, double balance)
{
this.name = name;

View File

@@ -1,10 +1,19 @@
using System;
using Globals.Interfaces;
using Newtonsoft.Json;
namespace Globals.classes
{
public class Ploeg : IPloeg
{
[JsonConstructor]
public Ploeg(int Id, string naam, int score)
{
this.Id = Id;
this.naam = naam;
this.score = score;
}
public Ploeg(string naam)
{
this.naam = naam;

View File

@@ -28,6 +28,9 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Newtonsoft.Json">
<HintPath>..\packages\Newtonsoft.Json.12.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MyClass.cs" />
@@ -48,5 +51,8 @@
<Folder Include="Classes\" />
<Folder Include="Interfaces\" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -10,7 +10,6 @@ namespace Globals.Interfaces
Game game { get; set; }
Person person { get; set; }
double cash { get; set; }
bool succes { get; }
state ploeg { get; set; }
bool finished { get; set; }
double getProfit();

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="12.0.2" targetFramework="net47" />
</packages>

View File

@@ -1 +1 @@
[{"date":"2015-01-01T00:00:00","Id":0
[{"id":0,"home":{"Id":0,"naam":"jfkldjslkfj","score":-2147483648,"scoreSet":false},"away":{"Id":1,"naam":"vdvdvd","score":-2147483648,"scoreSet":false},"Date":"2015-01-01T00:00:00"}]

View File

@@ -18,6 +18,10 @@ namespace Logic
bets = d.getBets();
ploegen = d.getPloegen();
games = d.getGames();
if (games == null) games = new List<Game>();
if (ploegen == null) ploegen = new List<Ploeg>();
if (persons == null) persons = new List<Person>();
if (bets == null) bets = new List<Bet>();
}
public LogicLayer(bool testMode)
@@ -72,6 +76,10 @@ namespace Logic
public void addGame(Game g)
{
games.Add(g);
if (true)
{
int i = 0;
}
fixIds();
}
@@ -125,10 +133,10 @@ namespace Logic
public void save()
{
fixIds();
d.saveBets(bets);
d.saveGames(games);
d.savePersons(persons);
d.savePloegen(ploegen);
d.saveGames(games);
d.saveBets(bets);
}
public void updateGame(Game g)