mirror of
https://github.com/bvanroll/cs-oo-project.git
synced 2025-08-28 19:42:42 +00:00
Deep Shallow copy moe nog gebeuren
This commit is contained in:
@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -9,7 +9,7 @@ namespace Globals.classes
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{
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[JsonConstructor]
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public Game(int Id, Ploeg home, Ploeg away, DateTime date)
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public Game(int Id, PloegInMatch home, PloegInMatch away, DateTime date)
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{
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homeSetBool = false;
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awaySetBool = false;
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@@ -21,7 +21,7 @@ namespace Globals.classes
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this.away.scoreChanged += awaySet;
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this.date = date;
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}
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public Game(Ploeg home, Ploeg away, DateTime d)
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public Game(PloegInMatch home, PloegInMatch away, DateTime d)
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{
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homeSetBool = false;
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awaySetBool = false;
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@@ -38,15 +38,15 @@ namespace Globals.classes
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homeSetBool = false;
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awaySetBool = false;
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this.home = home;
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this.away = away;
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this.home = (PloegInMatch) home; //cast de oorspronkelijke klasse naar deze subklasse
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this.away = (PloegInMatch) away;
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this.home.scoreChanged += homeSet;
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this.away.scoreChanged += awaySet;
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this.home.setScore(scoreHome);
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this.away.setScore(scoreAway);
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this.date = d;
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}
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public Game(int id, Ploeg home, Ploeg away)
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public Game(int id, PloegInMatch home, PloegInMatch away)
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{
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homeSetBool = false;
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awaySetBool = false;
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@@ -71,9 +71,9 @@ namespace Globals.classes
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[JsonProperty("id")]
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public int Id { get; set; }
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[JsonProperty("home")]
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public Ploeg home { get; set; }
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public PloegInMatch home { get; set; }
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[JsonProperty("away")]
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public Ploeg away { get; set; }
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public PloegInMatch away { get; set; }
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[JsonProperty("Date")]
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public DateTime date { get; set; } //y m d
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@@ -6,77 +6,28 @@ namespace Globals.classes
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{
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public class Ploeg : IPloeg
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{
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[JsonConstructor]
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public Ploeg(int Id, string naam, int score)
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public Ploeg(int id, string naam)
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{
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this.Id = Id;
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Id = id;
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this.naam = naam;
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this.score = score;
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}
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public Ploeg(string naam)
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public Ploeg(Ploeg p)
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{
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this.naam = naam;
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this.score = int.MinValue;
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this.Id = p.Id;
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this.naam = p.naam;
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}
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public Ploeg(string naam, int score) : this(naam)
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{
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this.score = score;
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}
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public Ploeg(string naam, int score, int Id)
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{
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this.score = score;
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this.naam = naam;
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this.Id = Id;
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}
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public int Id { get; set; }
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public string naam { get; set; }
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public int score { get; private set; }
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public bool scoreSet { get; }
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public event EventHandler scoreChanged;
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public override bool Equals(object obj)
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{
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try
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{
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Ploeg te = (Ploeg)obj;
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} catch (Exception e)
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{
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return false;
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}
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Ploeg t = (Ploeg)obj;
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return this.Id == t.Id;
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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return base.Equals(obj);
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}
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public override string ToString()
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{
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string score = "";
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if (this.score != int.MinValue)
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{
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score = ":" + this.score;
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}
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return this.Id + ": " + this.naam + score;
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}
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public void setScore(int i)
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{
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EventHandler h = scoreChanged;
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if (null != h) h(this, EventArgs.Empty);
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this.score = i;
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}
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public int getScore()
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{
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return this.score;
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return this.naam;
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}
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}
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}
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@@ -5,37 +5,47 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Globals.Classes
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namespace Globals.classes
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{
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public class PloegInMatch : Ploeg
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{
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public int score;
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public PloegInMatch(int score)
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public PloegInMatch(int id, string naam) : base(id, naam)
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{
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}
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public PloegInMatch(int id, string naam, int score) : base(id, naam)
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{
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setScore(score);
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}
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public PloegInMatch(Ploeg p) : base(p)
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{
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this.Id = p.Id;
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this.naam = p.naam;
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}
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public PloegInMatch(Ploeg p, int score) : base(p)
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{
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this.Id = p.Id;
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this.naam = p.naam;
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setScore(score);
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}
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public int score { get; private set; }
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public bool scoreSet { get; private set; }
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public event EventHandler scoreChanged;
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public void setScore(int score)
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{
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EventHandler h = scoreChanged;
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if (null != h) h(this, EventArgs.Empty);
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this.score = score;
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this.scoreSet = true;
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}
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public override zegMijnNaam(string naam)
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{
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return "blabla " + naam;
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}
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public override bool Equals(object obj)
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{
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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public override string ToString()
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{
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return base.ToString();
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}
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}
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}
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@@ -34,7 +34,7 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Classes\ploegInMatch.cs" />
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<Compile Include="Classes\PloegInMatch.cs" />
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<Compile Include="MyClass.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Classes\Bet.cs" />
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@@ -7,8 +7,8 @@ namespace Globals.Interfaces
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public interface IGame
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{
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int Id { get; set; }
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Ploeg home { get; set; }
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Ploeg away { get; set; }
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PloegInMatch home { get; set; }
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PloegInMatch away { get; set; }
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DateTime date { get; set; }
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state getWinner();
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@@ -1,10 +0,0 @@
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using System;
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namespace Globals
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{
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public class MyClass
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{
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public MyClass()
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{
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}
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}
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}
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@@ -4,6 +4,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 16.0.29123.88
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "old", "old", "{BF8F2852-F325-4C72-AFF6-E0C40808625B}"
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ProjectSection(SolutionItems) = preProject
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Ploeg.cs = Ploeg.cs
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EndProjectSection
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Online Gokkantoor_GUI", "Online Gokkantoor\Online Gokkantoor_GUI.csproj", "{62E2ECA5-72AF-4401-9FE3-D7BD5044D7E9}"
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EndProject
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82
Online Gokkantoor/Ploeg.cs
Normal file
82
Online Gokkantoor/Ploeg.cs
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@@ -0,0 +1,82 @@
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using System;
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using Globals.Interfaces;
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using Newtonsoft.Json;
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namespace Globals.classes
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{
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public class Ploeg : IPloeg
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{
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[JsonConstructor]
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public Ploeg(int Id, string naam, int score)
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{
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this.Id = Id;
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this.naam = naam;
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this.score = score;
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}
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public Ploeg(string naam)
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{
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this.naam = naam;
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this.score = int.MinValue;
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}
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public Ploeg(string naam, int score) : this(naam)
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{
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this.score = score;
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}
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public Ploeg(string naam, int score, int Id)
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{
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this.score = score;
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this.naam = naam;
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this.Id = Id;
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}
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public int Id { get; set; }
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public string naam { get; set; }
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public int score { get; private set; }
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public bool scoreSet { get; }
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public event EventHandler scoreChanged;
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public override bool Equals(object obj)
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{
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try
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{
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Ploeg te = (Ploeg)obj;
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} catch (Exception e)
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{
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return false;
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}
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Ploeg t = (Ploeg)obj;
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return this.Id == t.Id;
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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public override string ToString()
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{
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string score = "";
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if (this.score != int.MinValue)
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{
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score = ":" + this.score;
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}
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return this.Id + ": " + this.naam + score;
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}
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public void setScore(int i)
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{
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EventHandler h = scoreChanged;
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if (null != h) h(this, EventArgs.Empty);
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this.score = i;
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}
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public int getScore()
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{
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return this.score;
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}
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}
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}
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