This commit is contained in:
2024-06-19 17:44:16 +02:00
parent da23fc66aa
commit 640e19fc53
4 changed files with 41 additions and 7 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 793 KiB

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@@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dbvpr64gra7yk"
path.s3tc="res://.godot/imported/Aperture_Science_logo_cercle-3962497901.png-a7fcde5444130e98d49d00b7921d23f6.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://Aperture_Science_logo_cercle-3962497901.png"
dest_files=["res://.godot/imported/Aperture_Science_logo_cercle-3962497901.png-a7fcde5444130e98d49d00b7921d23f6.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

View File

@@ -3,6 +3,7 @@
[ext_resource type="Script" path="res://player_move.gd" id="1_3w378"]
[ext_resource type="Shader" path="res://node_3d.gdshader" id="1_bq3vy"]
[ext_resource type="Script" path="res://player_cam.gd" id="2_cfjd0"]
[ext_resource type="Texture2D" uid="uid://dbvpr64gra7yk" path="res://Aperture_Science_logo_cercle-3962497901.png" id="3_vg2la"]
[sub_resource type="BoxShape3D" id="BoxShape3D_xx3kl"]
size = Vector3(100, 0.1, 100)
@@ -20,10 +21,8 @@ size = Vector3(100, 0.1, 100)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_hyrp0"]
[sub_resource type="ImageTexture" id="ImageTexture_bll23"]
[sub_resource type="ORMMaterial3D" id="ORMMaterial3D_y47wq"]
albedo_texture = SubResource("ImageTexture_bll23")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wm6qp"]
albedo_texture = ExtResource("3_vg2la")
[node name="Node3D" type="Node3D"]
@@ -45,10 +44,9 @@ shape = SubResource("CapsuleShape3D_fla64")
[node name="MeshInstance3D" type="MeshInstance3D" parent="player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
mesh = SubResource("CapsuleMesh_hyrp0")
surface_material_override/0 = SubResource("ORMMaterial3D_y47wq")
surface_material_override/0 = SubResource("StandardMaterial3D_wm6qp")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
script = ExtResource("2_cfjd0")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]

View File

@@ -15,5 +15,6 @@ func _process(delta):
position.y = move_toward(position.y, player.position.y + cam_distance + player_height/2., cam_speed * delta)
position.z = move_toward(position.z, player.position.z + cam_distance, cam_speed*delta)
position.x = move_toward(position.x, player.position.x, cam_speed* delta)
look_at(player.position + Vector3(0., player_height, 0.))
look_at(player.rotation + Vector3(0., player_height, 0.))
pass