|
bebbc8b82e
|
changed readme a little for the new direction this project is heading at
|
2018-09-01 02:29:38 +02:00 |
|
|
be314e3465
|
everything i originally planned on works now, this is officially 1.0, gonna merge it with main and the next plan is to create a lives system instead of a score system
|
2018-08-31 03:22:13 +02:00 |
|
|
4d268e5d3e
|
after the introduction of the compatibility thing i also changed the sprite i use to a paper mario one, still need to cut out the bg but it seems to be working, next up is checking if mouse clicks on that spot
|
2018-08-31 02:50:34 +02:00 |
|
|
4e894d0a1d
|
euhm
|
2018-08-31 02:44:56 +02:00 |
|
|
80447848b5
|
forgot to commit some stuff yesterday, hope the changelog is still in there, but i added a compatibility file someone made to make stuff easyer to emulate on pc
|
2018-08-31 00:41:55 +02:00 |
|
|
5b314fe022
|
still working on scaling
|
2018-08-30 02:23:19 +02:00 |
|
|
94e3556fad
|
started work on the flyswatter game, right now am able to display a fly on the screen, but having trouble with the scaling, movement is also already hapening, don't know about animation because the scale is so big
|
2018-08-30 02:15:26 +02:00 |
|
|
3d1356eec3
|
fixed the 3ds ratio stuff using the screens, using getwidth after setting the right screen fixed the issue, but the resolution we use in the lovegame is diff then the 3ds resolution therefore the vgrid had to be adjusted, should prob implement a love.conf for pc versions to keep it the same.
|
2018-08-30 00:42:55 +02:00 |
|
|
0e0c97b4e2
|
ported the current code to 3ds, which meant there were some changes that had to be implemented: 3ds uses 255 for a scale for colors instead of floats between 0 and 1, getwidth actually doesn't give you the width, or maybe i didn't do it using the top screen gonna check that after this one, other weird stuff like the processor being too slow to exit out of a loop when something happens and it not doing it and trying to do the loop again so fixed that too...
|
2018-08-30 00:35:07 +02:00 |
|
|
f9d1789f40
|
i don't think the death sound got there
|
2018-08-29 19:20:42 +02:00 |
|
|
2af8fecb7e
|
almost finished the game, added movement and easyer translation, added targets, added the tail, added collision with tail and added a death sound.
|
2018-08-29 19:20:08 +02:00 |
|
|
b49b441632
|
testing for 3ds now, last commit of the day
|
2018-08-29 04:59:22 +02:00 |
|
|
f9ae5d1584
|
added difficulty settings by making the game faster
|
2018-08-29 04:57:50 +02:00 |
|
|
1fc55b7449
|
basic game logic implemented, player var implemented, movement started of implementation, testing btns for 3ds
|
2018-08-29 04:50:10 +02:00 |
|
|
2f9add311d
|
started with drawing rect
|
2018-08-29 04:17:00 +02:00 |
|