This commit is contained in:
2024-06-01 16:57:12 +02:00
parent 0004cddea6
commit efe6994597

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@@ -17,13 +17,52 @@ vec3 cosPalette(float t) {
return uAColor + uBColor*cos(6.28318*(uCColor*t+uDColor));
}
vec2 rotate(vec2 st, float a) {
st = mat2(cos(a),-sin(a),sin(a),cos(a))*(st-.5);
return st+.5;
}
float rhombSDF(vec2 st) {
vec2 st1 = (st*2.-1.)*2.;
vec2 st2 = (vec2(st.x,1.-st.y)*2.-1.)*2.;
float triangle1 = max(abs(st1.x)*.866025+st1.y*.5,-st1.y*.5);
float triangle2 = max(abs(st2.x)*.866025+st2.y*.5,-st2.y*.5);
return max(triangle1, triangle2);
}
float fill(float x, float size) {
return 1.-step(size, x);
}
void main() {
vec2 st = gl_FragCoord.xy/u_resolution;
vec3 color = vec3(0.0,0.0,0.0);
float alpha = 1.0;
float size = 1.;
float final_color = 0.5;
float amount = 1.;
float off = .3;
float max_int = .5;
float mouse_dist = distance(u_mouse.xy/u_resolution.xy,vec2(.5,.5));
float speed = 1.;
int iterations = 2;
st = fract(st*amount);
for (int i = 0; i<iterations;i++) {
float n = fill(rhombSDF(st+vec2(0.,off)),size);
float e = fill(rhombSDF(st+vec2(off,0.)),size);
float s = fill(rhombSDF(st+vec2(0.,off*-1.)),size);
float w = fill(rhombSDF(st+vec2(off*-1.,.0)),size);
float comb = n+e+s+w;
vec2 central = st - vec2(.5);
comb = comb *(max_int-(abs(central.x+central.y)*sin(u_time*speed)+.3));
final_color = mix(final_color, comb, (st.x+st.y)/2.);
//final_color = mix(final_color,(n+e+s+w)*(max_int-(st.x*(.3+(sin(u_time*speed)*.7))),st.x);
off += .3;
rotate(st, radians(90.));
}
//color += fill(n, .2);
color += cosPalette(final_color);
gl_FragColor = vec4(color, alpha);
}