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053f15e28e
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oof
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2025-04-26 03:49:58 +02:00 |
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b0fffcf4a9
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raymarching hell
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2025-04-26 03:10:22 +02:00 |
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79c159841a
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Merge branch 'master' of github.com:bvanroll/shaders
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2024-06-25 17:18:21 +02:00 |
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6e7db17d02
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:/
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2024-06-25 17:17:57 +02:00 |
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1a4715eb49
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update`
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2024-06-25 16:47:14 +02:00 |
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6219e51b0c
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i got lazy
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2024-06-22 14:23:37 +02:00 |
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eb0f549ccd
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ok
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2024-06-22 11:14:23 +02:00 |
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d8f1862241
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meh
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2024-06-21 15:24:55 +02:00 |
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30b87a48b0
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ok, kben er
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2024-06-18 22:37:23 +02:00 |
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dc3c76bd1f
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starting on snippets folder keeping track of my thoughts since i lost my
thing
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2024-06-15 21:21:08 +02:00 |
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a5f5e757ef
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ksnap het nog nie volledig
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2024-06-13 18:15:24 +02:00 |
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b18992e048
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TIS GELUKT
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2024-06-11 20:07:49 +02:00 |
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4e033405ad
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wip
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2024-06-10 20:35:28 +02:00 |
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fc78ca32f9
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hmm
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2024-06-08 21:28:47 +02:00 |
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562de5f046
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cool cool cool
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2024-06-08 16:36:48 +02:00 |
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b723101be7
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alles van -1 naar 1 nu
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2024-06-08 00:16:02 +02:00 |
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13b7d0f711
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ik versta da met de polar coordinats nu denk ik
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2024-06-07 20:57:32 +02:00 |
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0da80296f2
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geen id
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2024-06-04 19:38:40 +02:00 |
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965f5f4a66
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traag dagske
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2024-06-04 13:42:36 +02:00 |
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6172151d15
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0-1 or -1 to 1 ...
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2024-06-03 21:00:18 +02:00 |
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b0c3bfad0e
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mep
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2024-06-03 19:34:58 +02:00 |
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7bea59d29a
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huh
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2024-06-03 17:13:04 +02:00 |
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bfd2f0700b
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dees was echt fun om te gebruiken. kmoe zeker de andere noise fn's es
testen
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2024-06-03 11:22:17 +02:00 |
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c7ff7f5308
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experiment day
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2024-06-03 10:28:08 +02:00 |
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34502b14f0
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wip, slow day, looking back into this later
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2024-06-02 17:57:42 +02:00 |
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1dcc6145a4
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next up oak
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2024-06-02 14:35:09 +02:00 |
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efe6994597
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holo_wip
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2024-06-01 16:57:12 +02:00 |
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0004cddea6
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hmmm
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2024-06-01 14:44:18 +02:00 |
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52d3ca3c61
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nog wa werk nodig :(
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2024-06-01 01:23:53 +02:00 |
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0012267ff3
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hierophant wip. Kwil zo graag doorwerken maar mijn kopke is empty
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2024-05-31 20:35:21 +02:00 |
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511cde6617
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did until. These last two (fill especially) were harder to wrap my head
around
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2024-05-31 17:56:34 +02:00 |
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3272be4459
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finished at the 8th card "high priestess" for today
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2024-05-31 14:46:14 +02:00 |
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aeec2af826
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cards
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2024-05-31 13:36:13 +02:00 |
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ad2ba1870d
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deze versie cared nie om aspect ratio. kmoet die truc onthouden
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2024-05-28 21:57:01 +02:00 |
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847dc22b39
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ik hou meer van deze versie :)
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2024-05-27 21:43:46 +02:00 |
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e80c4dc2d2
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oki
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2024-05-27 20:53:31 +02:00 |
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95165dc4a2
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figured out how to create the outline, took me a while, spend a bunch of time multing 2 vecs without understanding the result
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2024-05-23 16:32:04 +02:00 |
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7382b344c6
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simpler version of step box
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2024-05-23 13:13:06 +02:00 |
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f7065faec4
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i shouldn't have taken such a long break. Feels like starting over
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2024-05-22 23:16:38 +02:00 |
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814d3a606a
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m
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2024-05-06 18:09:28 +02:00 |
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7a11b315bb
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this is so hard
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2024-05-04 21:20:12 +02:00 |
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d40beb27fb
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gevonden :)
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2024-04-27 18:49:37 +02:00 |
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c8b4375ba5
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aspect ratio
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2024-04-27 17:36:26 +02:00 |
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fd64ee4b02
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didnt work out as expected :/
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2024-04-27 16:42:14 +02:00 |
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ee1fa2fbfe
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smoothstep lijkt super interessant
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2024-04-26 10:47:13 +02:00 |
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fc8d0b349a
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wow
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2024-04-25 15:55:22 +02:00 |
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3cc008621f
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hello_world
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2024-04-25 15:19:54 +02:00 |
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6c1bf2e203
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Initial commit
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2024-04-25 14:55:43 +02:00 |
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